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How to implement VR in schools

edgedVR supports schools to implement curriculum‑aligned VR education by integrating immersive learning experiences directly into subject outcomes across the Australian Curriculum. Our programs help teachers deliver STEM, HASS, TAS and cross‑curricular content through interactive VR that make abstract concepts tangible and deepen understanding

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Digital Technologies & Digital Skill Uplift

Designed to make learning an immersive adventure for both teachers and students, increasing digital skills and bringing curriculum content to life with Student Content Creation

 

  • Storytelling and creation of content with our 360 VR authoring tool for students

  • Apply their new digital skills to create dynamic virtual environments

  • Learn to design through our VR Design framework, UX and UI

  • Create multimedia elements like 360 backgrounds, 3D objects, photos, videos, and audio

  • Encourage collaboration and critical thinking skills 

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​Used across NSW, SA, WA, QLD and NT Digital Curriculum​

Turning learning into an unforgettable experience!

Hear from the students...

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A Library of Virtual Experiences
STEM / STEAM integration

Find teacher resources, templates and digital assets to download, edit or build your own using our worksheets and guides.  

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Curriculum Aligned Content
Geography, History, Science and more

Viewing Australian curriculum content from NSW, SA, NT, QLD and WA relevant for student outcomes

Soon New Zealand

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