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Classroom Use Cases

Book Week:
Jump inside a Story

  • Context: Students aren't just reading books — they're stepping inside them using VR.

  • How it works: Students explore story settings, interact with characters, and reimagine key moments as immersive worlds they design and build themselves.

  • Curriculum Alignment: Comprehension, interpretation and creative response. 

  • Learning Impact: When students create in VR, they strengthen comprehension, build empathy and apply higher-order thinking 

Stage 3 Science: Natural Disasters

  • Context: Stage 3 students investigate geological events, then represent their understanding through VR.

  • How it works: Teams research earthquakes, volcanoes and tectonic systems, then design three VR scenes — what it is, how it works, and how humans respond.

  • Curriculum Alignment: Students investigate, analyse, and design solutions to natural disasters and their impact on Australian communities.

  • Learning Impact: Students don't just describe natural phenomena — they model and communicate them.

Secondary English: From writers to world-builders.

  • Context: Students write a narrative about a place of belonging, then build it as a 360° VR experience.

  • How it works: Students craft a written narrative, then translate it into an immersive VR scene — making deliberate choices about setting, atmosphere and perspective to communicate meaning spatially.

  • Curriculum Alignment: narrative writing, digital composition, setting and perspective.

  • Learning Impact Writing with a real audience and a spatial purpose sharpens detail, word choice and structure. Students write to be felt, not just read.

Me. My Place. My Culture

What if students could share their culture, country and identity with the world — in their own words, their own voice, their own world?

  • Context: Students across Australia capture and share their unique stories of place, identity and culture through immersive VR experiences.

  • How it works: Students capture 360° photos and video of significant sites and cultural moments, then build immersive VR environments that bring their stories to life for others to enter and experience.

  • Curriculum Alignment Personal narrative, digital composition, intercultural understanding and community connection.

  • Learning Impact Students become authors of their own cultural story — strengthening identity, pride and voice while building real digital making skills.

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